I work on CGI photorealistic (PBR) Texturing, LookDev, Lighting, Rendering and compositing. I use Autodesk Maya, Substance Painter, Mari and Nuke as my DCC's. About render engines, I use most of the like Arnold, Renderman & Redshift etc..as per clients request. Am open to all kind of 3D and would happy to deliver highest quality work as requested.