3D product design, analysis, rendering and animation with artistic touch at excellent rate and speed. I'm a Mechanical Engineering student, well versed in 3D designing and 3D printing. I've had extensive experience as a 3D designer and Analyst (advanced level: SolidWorks, ANSYS, AutoCAD, Fusion 360 and Blender) being the research leader of an R&D group called Motus Simulation. I have several funded projects including exoskeletons and human motion mapping systems. My work has mostly involved research around humanoid robotics and mechanical systems. Additionally, I've had a lot of working hours put into designing, prototyping and testing various mechatronics systems for human motion assisting and mapping systems. What gives me edge is the knowledge I've gained while doing literature review for the research papers. Due to this I am able to design systems according to industrial manufacturing requirements, making them more practical.