I am here to help you achieve your goals in software development, optimization, and innovation.
My services include:
- Greenfield Development
- Optimization & Modernization
- Bug Fixing
- Architecture and Code Reviews
- Speaking & Training
- Retainer Services
I'm a speaker (see my cppcon con below), author of over 10 game gem articles, and contributor/lead on 9+ awarded patents. I've shipped 10+ game titles, lead AAA game teams, lead teams in Big Tech such as Microsoft, EA, MathWorks, and Intel, and founded 2 companies, and built multiple C++ game and simulation engines from scratch.
Optimization and Codebase Review/Improvement
With our background in games and simulation, I know how every microsecond counts, and every millisecond is an eternity. With decades of optimization experience, I'm sought out when companies need the best in CPU optimization, architecture review, stability improvements, and concurrency analysis.
I'm an expert at reviewing, improving, optimizing, and modernizing codebases, ensuring your systems are robust, future-ready, and performant. I specialize in identifying and resolving inefficiencies that could be hindering your system's performance.
Our optimization services span every language. While our experience is primarily in C++, we have optimized in many languages, including C++, C#, Golang, Java, JavaScript, Python, and more. We've optimized domains such as finance, gaming, simulation, cloud, science, mobile, AI, and more.
Examples:
Microsecond Precision, Memory Management, Hidden Thread contention, Pipeline Optimization
Training and Speaking:
I will train your team in modern C++, optimization, and other techniques in how to be 10x engineers and built performant, robust software.
Examples from speaking at cppcon
Game and Simulation Development
While I work in many domains, from finance optimizations to science to big tech and cloud, a large part of my expertise is in optimization, and in game and simulation development. Whether this is a proprietary engine, Godot, Unity or Unreal Engine 5, I've got the experience to deliver incredible results to suit your needs.
Having built my cross-platform game engine from scratch, building C++20 simulation ECS based engines from scratch, optimizing and shipping many AAA titles, I've got the experience you need in any area of game or simulation development you need.
Read more about my work here:
http://www.tech52.io
Let's build the impossible together!
info@tech52.io