Unity 3D, Corona SDK and Torque addicted game developer! All games I develop may be multi-platform, deployed and tested to: iPhone, iPad, Mac OS X, Windows, Web as well as Android (in case of Unity and Corona).
I also develop iPhone and iPad business and utility applications.
Some background:
I'm obsessed with learning something new everyday. That's why I'm into Game Design and Development: it's hard and it requires knowledge of an unlimited number of areas, be it the technical side or the conceptual side.
I love to be part of game projects and play a role in the development and/or conceptualization: doesn't matter the size of it; it is valuable enough to me to be part of the creation of EXPERIENCES to the final user.
That's why I know a range of technologies and softwares, that include:
Languages: PHP, C, C++, Objective-C, C#, Lua, JavaScript, Ruby, SQL, Action Script, TorqueScript.
Frameworks: iOS SDK, Cocos 2D / Cocos2D, Box 2D, Chipmunk, Corona.
Softwares: Xcode & Interface