Hello, my name is Max, and I am a skilled 3D artist with over six years of experience designing captivating assets for games and digital media. At Falmouth University, I am currently studying to further my skills and knowledge in the field.
I specialize in creating 3D environments, props, and characters, with a special focus on hard surface designs. I also have experience working with clients to create concept art and 3D prints.
I am proficient in using powerful software tools such as Maya, 3ds Max, and Zbrush for modeling and sculpting, as well as Unreal and Unity for game engine development. In addition, I have extensive experience with Photoshop and Substance Painter for texturing, and Cura for 3D printing.
my completion time for projects varies depending on the scope and complexity of the project. I am committed to delivering high-quality work that meets your needs and exceeds your expectations, and I am open to discussing deadlines and project timelines to ensure that your project is completed on time and within your budget.
Thank you for considering my skills and expertise. I look forward to the opportunity to work with you and bring your vision to life! You can find me on social media, to see more of my work and get in touch.