I am a Technical Director/Lead Software Engineer with over 17 years of experience developing software for embedded systems (i.e. game consoles). My core competency lies in software development involving 3D real-time computer graphics. I have experience programming in multiple languages: C++/C, C#, Javascript, HLSL, Lua, Python, etc. I have experience in many areas: embedded devices, 3D graphics, game engines, multithreading, concurrency, and software design.