• Unique skills in Technical Animations like Cloth setup, Particles, Fluid, 3D Rendering and Compositing • Experience in Procedural work flow, Game Pipeline, Film VFX • Proven teaching skills as Full-time Instructor and Visiting faculty • Motion Capture data Retargeting and Animation cleanup using Vicon Mocap system and MotionBuilder • Independent Filmmaker well-versed in the whole of the process of animation production which includes 2D Traditional Animation, Character Animation, Motion Graphics, 3D Modeling, UV and procedural Shading and Texturing, Lighting, Batch Rendering, Match Moving, Live and CG Compositing • Experience in Unity environment creation, low-poly asset building, light baking • Advanced user of Autodesk Maya, Houdini, Maxon Cinema 4D, Arnold, Nuke, Mari, Unity, Photoshop and After Effects • Pipeline tool development using scripting languages like Python, PyMel, MEL, Py4D