Total Havoc is a multiplayer FPS game using Photon's PUN networking package that offers loads of fun across many maps and modes. I am also experienced with Bolt & Fusion from Photon.
My contributions were almost all dedicated to Unity Scripting new and improved game logic using the Unity scripting API and C# as the main object-oriented programming language. I also designed an environment, Oasis using Probuilder which various e-sport competitors said was a great Search & Destroy map. Search & Destroy is inspired by the most popular game mode in Counter-Strike: Global-Offensive, bomb defuse!
Total Havoc uses Photon Unity Networking's solution specifically PUN2 for Unity as a provided networking solution. I implemented new Remote Procedural Calls (RPC) and tested them amongst other players & testers to make sure PUN2 is utilized properly.
Total Havoc PvP game modes:
• Team War
• War
• Domination
• Capture & Hold
• Search & Destroy