I am a UEFN/Verse gameplay engineer building games for Fortnite. I have previous game dev (Unity, UE5, and Godot) experience and professional full-stack programming experience (C#, C++). I also have a Computer Science degree.
Where it makes sense, I use game dev patterns (such as observer, state, object pooling) and SOLID principles.
For more information, visit me at uefn.engineer.