Hello, everyone! I'm Dominique, a passionate and high skilled Unity developer with over 8 years of experience. I am proficient in Unity C#, especially implementing core game mechanics, optimizing game performance and AI. I also have a deep knowledge in backend part such as Photon Fusion, PUN, Mirror.
Summary of Qualifications:
• Strong Unity Experience(8+ years)
• Strong C# knowledge, architecture and design patterns best practices
• Socket programming, network protocols
• General gameplay systems
• Experience working with teams on larger codebases
• Strong problem-solving abilities, with a knack for improving systems and workflows
• Strong analytical skills and the ability to contribute to product development discussions and decisions
• Knowledge of UI principles and spatial design concepts
• Additional programming skills in python, C++, Blueprint
• Backend experience with PUN, Photon Fusion, Mirror, Node.j
What I specialize in:
• Tracking down and fixing bugs
• Help with performance issues
• In-depth knowledge of Unity's scripting API
• Expertise in optimizing mobile game performance for mobile devices, including memory management and shader programming
• Expert level understanding of game development principles, including physics, AI, and multiplayer networking
• Knowledge of AR/VR technologies and their integration into mobile applications
• Learning new technologies and being productive in days
What I can do without problems:
• Picking up other's code to add new features, fix bugs and performance problems
• Integrate my assets into new or existing projects