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Programming & Development games (2d / 3d / mobile)

Unity Software Engineer

$45/hr Starting at $1K

5 years of Unity Game Development on PC, Mobile, XR/VR, and Console platforms. 5 years experience in writing production-quality code and developing new features on professional games/applications. Exceptional skills in Performance Optimization using the most current techniques and knowledge of the unique hardware/software strengths of a given platform. 


I have experience developing Unity projects on the following platforms:

✅ Mobile iOS and Android

✅ Playstation 4 and 5

✅ Xbox One (All models)

✅ Xbox Series X

✅ Oculus Rift & Quest 2

✅ Stadia & Linux

✅ PC / Mac

✅ Azure Kinect


⭐️ Performance Optimization ⭐️ I can help your game reach 30 FPS (33.3 ms) or 60 FPS (16.7 ms) by improving multiple aspects of your project

⏩ Improved Garbage Collection

⏩ Memory Optimization and Smarter Memory Management 

⏩ Improved Loading Times

⏩ More Efficient Rendering

⏩ Performant C# Code

⏩ Fast User Interfaces

⏩ Faster Physics Calculations


📲Mobile Platform Readiness: iOS and Android have many differences and strengths that current optimization techniques can take advantage of. I will help your game squeeze every drop out of mobile hardware. 


🎮Console Specific Treatments: I can help you navigate the Sony TRC requirements as well as the Microsoft XR requirements. Using my industry experience porting games, I can help your game utilize the specific hardware features and strengths of consoles (and their variants) so that your game runs at its highest frame rate possible.


Source Control Experience:

🔀 Git

🔀 SVN

🔀 Perforce

About

$45/hr Ongoing

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5 years of Unity Game Development on PC, Mobile, XR/VR, and Console platforms. 5 years experience in writing production-quality code and developing new features on professional games/applications. Exceptional skills in Performance Optimization using the most current techniques and knowledge of the unique hardware/software strengths of a given platform. 


I have experience developing Unity projects on the following platforms:

✅ Mobile iOS and Android

✅ Playstation 4 and 5

✅ Xbox One (All models)

✅ Xbox Series X

✅ Oculus Rift & Quest 2

✅ Stadia & Linux

✅ PC / Mac

✅ Azure Kinect


⭐️ Performance Optimization ⭐️ I can help your game reach 30 FPS (33.3 ms) or 60 FPS (16.7 ms) by improving multiple aspects of your project

⏩ Improved Garbage Collection

⏩ Memory Optimization and Smarter Memory Management 

⏩ Improved Loading Times

⏩ More Efficient Rendering

⏩ Performant C# Code

⏩ Fast User Interfaces

⏩ Faster Physics Calculations


📲Mobile Platform Readiness: iOS and Android have many differences and strengths that current optimization techniques can take advantage of. I will help your game squeeze every drop out of mobile hardware. 


🎮Console Specific Treatments: I can help you navigate the Sony TRC requirements as well as the Microsoft XR requirements. Using my industry experience porting games, I can help your game utilize the specific hardware features and strengths of consoles (and their variants) so that your game runs at its highest frame rate possible.


Source Control Experience:

🔀 Git

🔀 SVN

🔀 Perforce

Skills & Expertise

2D Games3D GamesAndroid DevelopmentAndroid Game DevelopmentC#Game DesignGame DevelopmentiOS Game DevelopmentLevel DesignMobile DevelopmentMobile Game DevelopmentMultiplayerProgrammingUnity 3DVirtual Reality (VR)Xbox Game Development

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