I am a programmer in various areas with overall experience of 20 years. Experience in game developing using UE4 - 3 years
My skills in UE4:
-I know both C++ and blueprints
-I know and understand commonly used UE objects and classes:. Uobject, Actor, Pawn, Character, Character movement component, Player controller, Gamemode, Gamestate, PlayerState, Hud, Camera, interfaces, UMG widgets, Event dispatchers, hit, line trace, arrays and structs, garbage collecting, spawning actors, vectors, work with render targets, good knowing network communications (RPC and actors replication).
- skilled in writing structured and well commented code;
- skilled in understanding other`s code.
- skilled in finding effective solutions, work for result;
- analytical skills for finding the causes of unexpected behavior in the software. Debugging code. Optimizing performance.