*Using patches and frame-by-frame painting techniques to remove rigs and markers. *Understanding of 3D tracking and conversion of 3D to 2D track points. *Creating and reconstructing a picture that doesn’t exist. *Understanding of the 3D environment within Nuke, able to use geo data to project clean plates. *De-graining and re-graining paint work before it leaves the department. *Problem solving skills and the ability to work collaboratively with other artists.