I have about 5 years of experience in level design on games like some self-employed indies (2D&3D) and working on a AAA horror game and a AAA action RPG that both of them are developed by Unreal Engine and they are already in a beta state of development.
I have some skills in 2D level planning, 3D Blockout, level scripting, unreal (blueprint, sequencer, lighting, environment decoration, landscape design), Etc.