My mission is to bring my expertise to everyone. Clients satisfaction is my priority.
I have 17 years of experience as a designer in the construction industry. Specifically for both civil and industrial engineering. I am proficient in the use of Autocad, SketchUp, Blender, Photoshop and even Maya, Zbrush, Substance Painter, Substance Designer, and Unreal Engine 5 because I also trained as a 3D Artist at Digital Bros Games Academy. I can model buildings, environments, and props, create textures, perform geometry optimization, make UV maps, and render both photorealistic and non photorealistic. Also i can make every kind of photomontages.