Every pixel counts for me!
UX:
- Application / Website Mind Map
- User Flows
- High Fidelity Prototype made in Axure and exporting the prototype into HTML version to be easier to interact with the website or application
- Define sets of performance metrics / KPIs
- Take and present decisions backed up by real data
- Analyze user feedback, analytics and data to identify opportunities for UX improvement
- A/B Testing
UI:
- Web-based Applications
- Websites
- Mobile Native / Hybrid Applications
- Responsive
- UI Kit / Style Guide with all the states of the elements such as: Normal, Hover, Disable, Enable, Focus etc ... to be easier for developers to implement and see all the states of the elements
- Layer Comps: means that I do all the states of the pages, with active modals etc ... and exporting the layer comps into JPG files to be easier for developers to see all the states of the pages
- Exporting Assets such as icons in PNG, SVG format
- Custom Gridlines or using Frameworks such as Google Material, Bootstrap
Graphic Design:
- Brand Identity
- Packaging
- Art Direction
- Digital Marketing
- Social Covers
- Ads / Digital Banners
- Print Design
Tools I work with:
- Photoshop
- Illustrator
- After Effects for Motion & Interactive Design
- HTML & CSS knowledge, it helps me to think like a developer, in order to make the design in a way that it will be easier for developers to implement my designs
- Axure for High Fidelity Prototype
- inVision if it needs something easy to show