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Skills

  • Animal Illustration
  • Artist
  • Book Illustration
  • Concept Art
  • Concept Development
  • Cover Art
  • Design
  • Digital Illustration
  • Drawing
  • Fantasy and Sci-Fi Illustration
  • Graphic Design
  • Line Art
  • Nature Illustration
  • Pen & Ink Drawing
  • Product Illustration

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Services

  • Art Services

    $35/hr Starting at $500 Ongoing

    Dedicated Resource

    5+ Years experience providing services as a concept artist, marketing illustrator, visual development, graphic design and product visualization.  Portfolio and resume can be found below: https://www.alecbealsart.com/...

    Animal IllustrationArtistBook IllustrationConcept ArtConcept Development

About

Concept artist with 5+ years experience, a passion for science fiction, hard surface design and world-building. Work experience includes digital, traditional and VR game development.

PRIMARY CONCEPT ARTIST
Dark Catt Studios
Sept 2019 - Nov 2020
Lead concept and visual development artist for multiple new VR projects, as well as overseeing any illustration and graphic design needs. Consistently worked with department heads to improve workflow. Gradually given more responsibility in day to day operation of the 2D art department and management of concept artist subcontractor. Supported where possible release of Djinni & Thaco: Trial by Spire as well as created PSN, Steam & Vive storefront assets.

FREELANCE CONCEPT ARTIST, GRAPHIC DESIGNER AND ILLUSTRATOR
Nov 2015 - Nov 2020
Rendered the services of Concept Art, Illustration and Graphic Design to a multitude of studios and individuals across digital, traditional and virtual reality developments.

CONCEPT ARTIST
Age of Eternity May 2018 - Apr 2019
Coordinated with Art Director to design visual direction for 4 distinct factions, developed modular vehicle, character and robot miniatures for 3D modeling and physical production. Additionally performed marketing illustration and graphic design roles for web and physical media.

CONCEPT / VISUAL DEVELOPMENT ARTIST
Mass VR Feb 2016 - May 2017
Established a coherent visual direction for characters, user interface, weapons, vehicles and overall mood.
Successfully resolved a range of complex VR-related game development issues at an early stage with modelers and animators. Assisted non-art departments with conveying concepts to management and investors.

CONCEPT ARTIST
Hidden Path Entertainment - Witchblood VR Aug 2016 - Sept 2016
Created isometric props, player pickups and weaponry.
Conceptualized and illustrated modular isometric environments.
Supported outsourced modeling with clear and concise texture callouts, material indications.
Consistently met tight schedule deadlines while collaborating remotely.

Work Terms

Available for freelance, contract and part time work