Currently I'm working on my portfolio in 3D character / assets modeling, sculpting, texturing, rigging and animation fields. Right now my pipeline includes: Blender, Substance Painter, Photoshop + AfterEffects. I'm gonna add to these soon: Substance Designer, Mari, Marvelous, ZBrush, UE/Unity.
I'm looking for any oportunity to work on real project for game dev company or animation studio
Work Terms
Available on call.
Mon - Fri, Weekends if needed.
Per hour payment or project based payment
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