2D/3D CG Artist.
Since 2010, I have been a freelancer specializing in a wide array of digital creation tools. Presently, my work revolves around Blender and Moho, but my proficiency extends to Autodesk Maya, Cinema 4D, Toonboom Harmony, and Adobe Animate. My expertise is not limited to animation software; I am also skilled in graphic design and video editing with Photoshop, Illustrator, After Effects, and Premiere Pro. My specialization lies in character development, and I am adept at handling all stages of production, from storyboarding to the final render necessary to complete a project.