Sound Designer committed to elevate your project with original sound and provide an immersive experience to your audience.
Hi there! I'm Carlos, an audio editor and sound designer with over 9 years of experience working with different multi-disciplinary fields in the entertainment industry.
I started as a recording technician in Bogota, Colombia for different music studios that allowed me to harness a solid understanding of essential audio tools.
After a few years I moved on to be a producer, and thanks to the creative output of this role I started to collaborate with a few film makers and discovered that there was a whole audio universe out there besides music that had tons of opportunities to let my creativity roam free. I moved to Canada in 2016 to specialize and work in audio for visual media (mostly film/tv and videogames) and haven't stopped since, being fortunate to work in multiple film genres and styles, audiobooks and podcasts, and a few AAA videogames, which have given me tons of experience and resources to help you achieve the best outcome possible in your project:
- Dialog editing (ADR, VO, Production Audio)
- SFX editing (Libraries, field recordings, synthesis)
- Recording (ADR, Foley)
- Foley editing
- File management
- Reaper and Pro Tools proficiency
- Clear and efficient communication
I look forward to collaborating with you and elevating your project with a custom audio experience that will fully immerse your audience into it!
Work Terms
- SCHEDULE:
8 Hour days.
- FEES:
Hourly fee if project's length is 10 + minutes.
Flat rate negotiable if project is shorter.
Additional flat fee for revisions outside of the initial agreement.
- CONTACT
E-mail.
- PAYMENT TERMS
Payments depending on project length and deliverables. But a minimum of 2. 1st for Project Kick-Off and 2nd Project Sign-Off.
- DELIVERABLES
High quality wav files (or preferred format) for isolated stems and a mix track.
Can be negotiated depending on the type of project but generally would be audio files, no editing sessions hand-off.