As a Producer at Telos, I had the opportunity to work with Craig on a number of projects. I always enjoyed the ease at which Craig was able take my random ideas and themes and quickly turn them into appropriate and interesting game audio and SFX. Craig's turn around time was always amazingly fast, a
nd he always respected our often unreasonable and crazy deadlines that we were working with. As an audio professional I found the quality of his work to be a cut above the rest. While most games use the same royalty free garbage, our games benefited from Craig's interesting and original music, from orchestral compositions to contemporary electronic. I wouldn't hesitate to recommend Craig for any project!
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Shaun Patterson