Five years games industry experience, mostly in Unity and C#. Have done professional work in UE4 as well, both in Blueprint and C++.
I’ve done programming and game design in development teams ranging between 2 and 45 members. I specialize in gameplay design, team dynamics, narrative design/writing, and scripting.
I enjoy working through problems with others and sharing the joys of game development! There are lots of amazing resources available, but there's no substitute for dialogue.