Senior Game Developer | Unity | Godot | Cocos | Lua
I am a seasoned Gameplay Engineer with 10 years of professional experience, including 6 years specializing in the crypto P2E field. My expertise spans a variety of genres, including Metaverse, RPG, Strategy, Sports, and Racing. Over my career, I have contributed to the development and launch of five games on consoles and Steam, one of which generated $5 million in monthly revenue.
In the crypto metaverse space, I have played a key role in developing critical features such as Bank-Financial Systems, Auction Land, and Marketplaces across three major projects. Notably, in District53, I optimized crypto payment speeds from 3 seconds to 0.001 seconds, and in ICICB, I tackled in-game inflation by creating a bank-financial system integrated with crypto token payments, safeguarding $2 million from potential losses.
In the space-themed crypto game Deepspace, I implemented a robust networking infrastructure that efficiently synchronized over 2,000 moving objects, including player spaceships, space mobs, NPCs, and meteoroids.
I also bring extensive experience in AI NPC development, backed by a solid Computer Science background. My specialties include developing AI with advanced movement algorithms and applying strong design principles for AI decision-making, sensor integration, goal management, and state handling using state trees, GOAP, contextual steering behaviors, and Kythera. Additionally, I am a vector math enthusiast with a track record of creating custom physics, collision systems, and advanced vehicle systems in shipped projects.