Banner Image

Skills

  • 3D Rendering
  • 3D Character Design
  • 3D Character Modeling
  • 3D Design
  • 3ds Max
  • KeyShot
  • Marmoset Toolbag
  • Maya
  • Substance Painter
  • Texturing
  • ZBrush
  • 3D Animation
  • 3D Character Animation
  • 3D Characters
  • Modeling

Sign up or Log in to see more.

Services

  • 3D Character Modeling, Texture & Rigging

    $5/hr Starting at $30 Ongoing

    Dedicated Resource

    Do you need a nice 3d character for your business? I can definitely help you in this question. I will create for your 3D character mascot according your requirements or I can redesign it from 2D model...

    3D Character Design3D Character Modeling3D Characters3D Design3D Rendering
  • 3D Character Animation

    $5/hr Starting at $30 Ongoing

    Dedicated Resource

    Do you need a simple 3d character animation for your business? I can definitely help you in this question. I will create simple key animation for your 3D character mascot according your requirements...

    3D Animation3D Character Animation3D Character Design3D Character Modeling3D Characters
  • Integrate 3D Character in UE4

    $5/hr Starting at $35 Ongoing

    Dedicated Resource

    Do you need integrate 3d character in UE4 for your business? I can definitely help you in this question. I will correctly inegrate your mesh, textures, character rig from 3Ds Max\MAYA in Unreal Engine...

    3D Animation3D Character Animation3D Character Design3D Character Modeling3D Characters

About

My name is Eugene Prigoda.
Full character creation from sculpt to textures and simple animations. Love the stylization.

=== 3d Modeling & Rendering ===
- Character creation (highpoly/lowpoly modeling)
- Modelling characters for games and apps
- Retopology
- UV-mapping
- PBR texturing
- Visualizations of your sketches/concepts
-Skinning and Rigging characters (in 3Ds Max, MAYA or Accurig)
-Simple character animations (3Ds Max)

=== SOFTWARE ===
Sculpting in Zbrush.
Retopology in Maya.
Rig, skinning and animations in Autodesk 3Ds Max
Creating Materials and Textures in Substance Painter.
Render Marmoset Toolbag.
Postprocessing renders in Photoshop

Work Terms
I prefer to have fixed price job, but we can discuss any variants.

Have a nice day!

Work Terms

I prefer to have fixed price job, but we can discuss any variants.