Hyperreal 3D Artist
I have spent the last 18 years creating images. I started as a graphic artist; later got into 3D CGi, animation & VFX; then finally working as a professional photographer. Over the years, I learned a fundamental lesson - it's all about the message (visual communication). Every project has an end result in mind, a desired effect, and a target audience. As an image creator, I must use every tool at my disposal to produce that effect in the images that I create.
I earned my bachelor's degree in Architecture in the University of San Carlos, Cebu City. Two years before graduating, I had started work as a graphic artist for a Japanese multimedia company. Later, I got into 3D CGi and worked as a 3D architectural visualization artist while still in Cebu. Not long after that, I was hired to work for a Japanese VFX company, Terabyte, Inc. I worked and lived in Japan for two years as part of the CGi Visual Effects team that worked on the show Madan Senki Ryukendo. When I came back to Cebu, I reinvented myself as a photographer working professionally beginning in 2012 up to the present. Just recently, I founded HAYAG, a brand focused on the creation of hyperrealistic 3D CG imagery.
Work Terms
I prefer to work in my own time with minimal supervision. This means I require clear and definitive instructions from the client/employer. If not hourly, payment may be arranged on a via milestones. If the concerns are not immediate, I prefer emails for communication, but if feedback is time sensitive, a chat may be more suited. For extremely tight schedules, voice calls may be a better option.
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