Dedicate time to create good 3d assets or props for videogames
im Eliot Vazquez
Im 3D Generalist
love to made 3d props
made in mexico
Skills
Maya:
-Modeller
-Rigging
-Create Skeleton
-IK Handle & FK
-Switch FK IK
-Weight Vertex
-Delta Mush (Advance Weight)
-Skining (Skin Cluster)
-Controls For easy animations
-3d Animation
-Grap Editor
-Dope Sheet
-Export to Game engine
-fbx
Zbrush:
-Sculp High Poly Model
-Uv Map
-Uv Master
Substance Designer & Painter:
-Bake Normal Map Hp to Lp
-Create texture
-Paint Model
-Graph Sistem
-PBR texture
Work Terms
im create 3d props base on 2d Concept