Unity Games Developer, striving towards developing and perfecting new or pre-existing projects go increase smoothness and heightened, user gameplay.
My core competencies lies within C#, games development, programming and prototyping, in which the combination of C# and advancing technologies such as Unity, Microsoft and SourceTree allow me, as the developer to deliver client projects quickly and efficiently.
I am very passionate, enthusiastic and always seeking opportunities to increase my employability, in return I will inject my motivations, ambitions, experiences and other past, present and future skills I have or will acquire, over my journey into become an renowned expert of my field. This makes more advantageous over other freelancers as not only will I want to solve your problem but I will have the motivation to improve upon it – I just need a chance to shine!
TECHNICAL OVERVIEW
-GAMES PROGRAMMING: C#, XNA, Unity, Visual Studio, Source Tree, XML
-GAMES NETWORKING: C# / Photon Unity Network
-SOFTWARE / MOBILE: C# / Ado.net, XAML, Visual Basic, T-SQL, SQL Studio
-WEBSITES: HTML5, CSS3, JavaScript, jQuery, Visual Studio, Azure
-OTHER / TOUCHED UPON: C# / ASP.net, Razor, JSON, LINQ, Objective – C, C++
Work Terms
Prefer clear specifications accompanied with feasible deadlines and on time payment.