As a 3D artist my goal is to provide high quality, targeted 3D images that wow clients and support their project goals.
I have worked in video games as a 3D artist for 12 years, with experience in all aspects of environment and 3D art from concept creation through to final render. My work has taken me around the world and I have supported or directed teams of all sizes, creating beautiful artwork for real-time games or high-quality prints. I am also experienced with creating 3D models for pre-visualisation and manufacture, such as in 3D printing.
Work Terms
I am available to be contacted through email, phone or Skype. Due to my location I will complete work during Australian business hours, but I can be available for meetings at a time which suits the client's schedule.