Freelance 3D artist with experience working on games and animated films. Specializing in 3D character modeling, texturing, rigging, animation, hard-surface modeling and digital sculpting.
My career originated from my hobby. I practiced 3D modeling during my free time using 3DSMax, the first ever software I've been using and learning it through self-study.
Then as I felt my skills set is getting better, I tried applying as a 3D artist and got my first job as a 3D modeler doing interiors for Lucid Multimedia whose client is HP Deskjet. The nature of their project, utilizing real-time game engine for 3D assets further enhanced my knowledge and skills not just in the 3DS Max software but the also in the standard workflow used 3D modeling in general.
This paved the way to my career in the game industry. My first job in a game development project was in Render Dream Studios, an indy company formed by a group of Korean investors in the Philippines. Since then, I've been working as a 3D artist for gaming companies including those in the big league such as Gameloft Philippines, Anino Games and Narrasoft Incorporated.
Nowadays, I work as a freelance working online for both local and international clients. I watch cartoons and anime in my free time.
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