Technical Artist (optimization) and VFX Artist for Unreal Engine.
engineer at 1st grade - get to bored of this stuff, but have a lot of exp at mechanics - so i change to 3d modeller :)
Later come to Anvio VR and make 3 aweasome projects as Technical artist.
Now work at District Zero as Technical/VFX artist and art director.
Work Terms
work time: GMT:+00 form 10-11 to 20-21.
prefered payment: milestones (less frequently - hourly)
please contact me via mail , if you can.