I am a 3D Artist with over 10 years of experience in the field.
Being in freelance, I have grown to be more adaptable and have picked up many skills over the years. This skills allows me to create any characters that we can imagine. I've worked on projects that involve low-poly model with handpaint textures, 3D printing, CG characters, Next-gen characters in game.
My skill sets include 3D modeling/ sculpting and texturing. My software knowledge includes but is not limited to 3ds max, Maya, Zbrush, 3D Coat, Topogun, Photoshop, Mari, Substance Painter, Vray, Marvelous Designer and Keyshot.
Through my experiences, I have discovered my true passion is in game design. My short term goal is to learn all I can from freelance, further increasing my knowledge.
If you are also interested in this, let me know. We will work together.
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