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Skills

  • Adobe Lightroom
  • Adobe Photoshop
  • Beauty Retouching
  • Color Balancing
  • Compositing
  • Deep Etching
  • Editing
  • Ghost Mannequin
  • Hair Masking Photoshop
  • Image Design
  • Image Masking
  • Image Resizing
  • Masking
  • Noise Reduction
  • Object Removal

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Services

  • Photoshop images editing or compositing

    $10/hr Starting at $25 Ongoing

    Dedicated Resource

    Hi! My name is Jerome and I offer TOP quality Photoshop editing services. Let's have a quick look at the services I offer. Simple edit/retouch ( removing any spot or smoothing & color correction). Cropping...

    Adobe LightroomAdobe PhotoshopBeauty RetouchingColor BalancingCompositing

About

Hi, my name is Jerome, and I am a Belgian 3D graphics designer, independent game writer and Unity Developer, passionate about photo editing and compositing

My skills sets

I am a highly experienced professional, proficient in the roles of graphic designer, 3D artist, and Unity game developer, boasting over a decade of expertise in industry-standard software such as Adobe Photoshop, Autodesk Maya, and Unity 3D.

My skill set includes advanced proficiency in Photoshop, enabling me to execute intricate tasks ranging from photo retouching and complex compositing to the restoration and colorization of vintage black and white photographs. I can seamlessly manipulate image backgrounds, remove or insert subjects, and bring out the best in visual assets.

In the realm of 3D modeling, I excel in crafting intricate hard-surface models, as well as environments and props tailored for the world of video games and 3D rendering.

My academic background includes in-depth study of video game development, with a specific focus on the Unity game engine. This expertise equips me to conceptualize and execute game projects, as well as architectural designs and applications, all while harnessing the full potential of the Unity engine. Furthermore, I possess additional proficiency in utilizing the Godot engine and Unreal engine.

With my comprehensive skill set, I can take a video game project from concept and prototyping in Unity, through the creation of 3D assets and textures, UI/UX design, game mechanics, and level design, delivering a cohesive and polished final product.

At touch reality :

While working at Touch-Reality, I had multiple roles as I have very flexible skills set.
My main role was :
1. Graphic Designer/3D Artist :
I took care of all the visual, creating banner for website, poster and flyer to print, Icons set for the application and software we developed, using Adobe Photoshop, Illustrator and XD
Aside of the visual, I also created all the 3D assets and models we used in the application as well as the 3D model that needed to be printed.

2. Technical Artist :
In the main application that we develop using Unity I took care of the rendering pipeline with shaders (HLSL/GLSL/Shadergraph) and rendering optimization's.

3. Unity developer :
I develop and create features and from scratch application using unity in C#

Work Terms

It always best to discuss you needs and requirements before any order or work.