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Skills

  • C#
  • Game Development
  • Programming
  • Unity 3D
  • Version Control

Services

  • Professional Game Development in Unity

    $15/hr Starting at $25 Ongoing

    Dedicated Resource

    Professional Assistance: You're an experienced developer who needs expert help to resolve a specific issue or implement a feature in your Unity project. Arquitecture and system design Beginner Game Developer:...

    C#Game DevelopmentProgrammingUnity 3DVersion Control

About

Crafting Innovative Code for Immersive Gaming Experiences

Jay is an experienced software engineer specializing in game development, with a strong background in systems architecture, AI development, and tool creation for both indie and AAA studios. Lastest position, a Software Engineer 2 at Intercept Games, John has played a pivotal role in enhancing the Missions and Tutorial System for Kerbal Space Program 2 and co-owning key systems like the Staging Stack and Vehicle Assembly Building Tools.

His past experience includes leading the development of core systems for Kerbal Space Program expansions at Squad Games and pioneering new gameplay features for FPS titles at Aeria Canada. Jay is not only a skilled coder in C# and C++ but also a mentor and advocate for agile development practices. He holds a Bachelor’s of Science in Animation and has a passion for game prototyping, fitness, and painting.

Work Terms

8:00 am to 6:00 pm Central Time (CT).

1:00 PM to 11:00 PM UTC.