Beginning with a background in post-production, I eventually found creative fulfillment and satisfaction in the limitless world of 3D. My journey began in Cinema 4D, learning the basics of 3D modeling, texturing, and animation. When I decided to transition to Blender is when I felt that my skillset was being taken to the next level, learning more about UV mapping, physics simulations, and more. As my experience in 3D expands, I strive to continue to develop my skills even further and I hope you come along with me.