Lain is a consultant who has worked on a number of indie and mobile games as a designer, developer, and writer. She also works as a developer for Extra Credits and runs her own studio.
I am Lain Farlight and I have been passionate about the design and development of games for much of my life, learning my first programming language before my age was even in double digits with the intent of building my own games.
Since then I've worked on a number of games including most recently both Always Sometimes Monsters and its upcoming follow-up Sometimes Always Monsters for desktop and mobile as a designer/developer and writer alongside other indie and mobile games. I also started my own indie studio working on a number of projects.
Alongside my work in game design and development I have worked as a community manager and developer for the web series Extra Credits, which also included some editorial responsibilities as well as discussing game design at length.
I studied computer science at college, and then pursued a Bachelor’s in computer game production & design.
Work Terms
Preferred forms of communication:
Skype and Email