Hello, I have 7 years, as 3DGeneralist in a game development.
I was responsible for environment modeling, props modeling, light baking, rigging, animation, optimization of 3d models for gaming consoles.
I am familiar with Unity and have experience in UE4/UE5. I am comfortable with: high-poly modeling, low-poly modeling, optimization, texturing, import in the engine, creating materials, creating lighting on the scene, and baking light, creating modular environment, weighted normals/baked maps workflow.
Shipped releases for nintendo switch, I was taking a part: MotoRush GT, S.N.I.P.E.R – HUNTER SCOPE