I develop strong code, believable models, compelling stories, insteresting animations, and crisp logos for video games.
I have 1 shipped title on Steam, Itch.io, and Patreon. (Arena of the Gods)
I have 3 more currently in development. I have talent, but growing up poor, working in a restaurant, no car, and living in Houston Tx. Where game development isn't the most praised profession, I strive to get that car, start up my company (I received Microsoft and Nintendo licenses senior year in highschool), build my PC, and change gaming forever.
Work Terms
I prefer to be paid per job instead of hourly. I work so hard, non stop that my work ethic is efficient, time wise and effort wise. Given I work at the end of the week at my job, and beginning of the week on my video games, hourly isn't my favorite because my schedule.
3D Modelling: 1 Day-2 Weeks
Animation: 3 Days-2 Weeks
Unreal Engine Blueprint Scripting: 1 Day-4 Days
Graphic Design: 2 Days-1 Week
Concepting For Video Games: 1 Day-1 Week