Proven excellence in the creation of custom 3d art.
I wish to express my creativity to the world by creating interesting environments that can immerse the viewer in the interactive story of games. In 2010 I graduated from Digital Media Arts College and focused on environment creation for games as a freelance artist. Since then I have created assets and environments for game and animation companies as well as working on my own game environments.
My knowledge of 3D modeling and texturing and my comprehension of the gaming pipeline allows me to create superb assets for every level. I’m able to create hi to low poly models that create interesting silhouettes that are eye catching and memorable to the player. Because of my dedication to the emotional result of the visual aspect of an environment, I’m also skilled at color scheme and ability to pre visualize ideas. I can bring all these aspect together to create environments from cartoon lands to sci-fi interiors.
Primary Programs
Maya, Photoshop
Additional Programs
Mudbox, nDo, xNormal,
Game Engines
Unreal Engine, Unity, Game Maker
Skills
Environment and Prop Modeling, High and Low Poly Modeling, Texture and Material Creation, Photo Manipulated Textures, Painted Textures,
High Poly Normal Map Baking, Adapting to new tools, software packages, and pipeline.
Digital Guerrero | Matt@DigitalGuerrero.com
Digital Guerrero | Matt@DigitalGuerrero.com
Work Terms
I work any hours to complete the job.
I prefer email communication with the weekly check ups over Google hangouts.
I use both Square and PayPal to receive payments.
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