I am a video game asset designer who focuses on prop creation in the field of environment art. I have experience in graphic design, character design, and animation as well.
I am a video game asset designer who focuses on prop creation in the field of environment art. My journey to this career has been anything but traditional, but through everything my love of video game art and creation has blossomed. Before returning to school for my BA in Game Art and Design, I served four years in the US Navy as a Cryptologist. Once out, I dabbled in everything from Security to Landscaping. My search for my passion brought me to Maine where I became involved in design, first as an AutoCADD Technician for a survey company then as a 3D Electrical Marine Designer for a naval design company. Finally, I became a 3D modeler for a Passiv House company. This work fostered within me a love of design, and I decided to make game art and design my career. One of my greatest strengths is my ability to adapt to new software and I use this skill to bring new software and innovation to my designs. I also work to please my clients and honor their unique visions.
Outside of freelancing, I work as a substitute teacher. My wife is a full time high school teacher and this schedule allows us to spend ample time together. In our free time we go on adventures with our dog Charlie.
Work Terms
I am available most of the time as I can work from anywhere. I prefer email or text communication but am open to any form.