3D Artist
Before mastering all the knowledge of the 3D-artist, I worked in various outsourcing companies associated with the manufacture of various furniture, architectural elements and design, content for game projects, in other words, props. I'm familiar with the piping and workspace for these areas. I also work with vector and raster graphics.
I offer the following services:
- Low and mid poly modeling
- Work with UV and maps
- Texturing
- Retopology
- Prints, patterns, logos for clothes and accessories
- Mesh cleanup and optimizing after a 3D scan
- Photo editing and retouching
In my work I use:
- Autodesk 3ds max
- Adobe Photoshop
- Blender
- 3DCoat
- Substance painter
- Marmoset Toolbag
- RizomUV
- CorelDRAW
Work Terms
Prefer working at a fixed price or getting paid by milestones