3D Artist with focus on fashion, product and arch viz
I have technical background from many years in the manufacturing world, being fashion, electrical and mechanical industries. This gives me the ability to visualize products and scenes more accurately.
I have used this skill to transfer it to the CG world using the latest software for visualization. Blender, 3DS Max, CLO3D, VRay, Substance Painter, Substance Designer and now Unreal Engine.
Lately I'm adding to my skills USDZ files for AR. Are you interested?
You'd be very satisfied with my attention to detail and communication skills in several languages.