Professional Mocap Artist | Body, hands & facial mocap
Hi there, I am an indie game dev, 3D artist and an animator with over 6 years of industry experience. With a bachelor’s degree in game engineering, I am proficient in software such as Maya, Blender, Zbrush, Unreal Engine even Daz 3D and others alike. I produce my own mocap animations with a Professional Motion Capture setup
Extensive Experience as a Mocap Artist with a demonstrated history of working in the Animation, Gaming as well as E-Learning industry, using visuals to bring concepts to life for various campaign across multiple platforms
I am eager to work with you, to provide reliable, consistent and High-Level solutions to 3D Design/Development challenges. Contact me so we can discuss how we can work together to FULLY meet your needs!
Lets bring your vision to life!