I am a 3d artist PolyNext, create high-quality game models of characters and environments. My works are sold at AssetStore (Unity) and Marketplace (UE4).
I am a 3d artist PolyNext, create high-quality game models of characters and environments. My works are sold at AssetStore (Unity) and Marketplace (UE4). For over 6 years I have been creating game models of characters and environments. For me, this is both a hobby and a job. I am very passionate about this activity, so I do the work quickly and with enthusiasm!
My skills:
- Creating concept art (Figure in Photoshop)
- 3d modeling
- 3d sculpturing
- Retopology
- Create UV sweep
- Texturing (PBR, Hand-Painted)
- Rigging (Skeleton Development)
- Skinning (Skeleton snapping to model)
- Animation
I use the program:
- Maya
- Blender
- Zbrush
- 3d Coat
- Substance Painter
- Substance Designer
- Unity
- Unreal Engine 4
- Photoshop
Work Terms
Character creation takes 1 to 3 weeks, depending on the complexity and speed of approval of the development stages. Communication is maintained by email.