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Skills

  • Unreal Engine
  • ZBrush
  • Blender
  • Maya
  • Unity 3D
  • 3ds Max
  • 3D Design
  • 3D Modeling
  • Characters
  • Modeling
  • Substance Painter
  • Unity
  • Gaming
  • Artist
  • Concept Art

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Services

  • 3d Modeling GAME Characters (PBR)

    $25/hr Starting at $400 Ongoing

    Dedicated Resource

    I am developing a high-end gaming 3d characters / environments of any complexity under game engines, Unreal Engine and Unity (there are other options, because the final model in a standard format .fbx)...

    3D Design3D Modeling3ds MaxBlenderCharacters
  • 3d Modeling GAME Characters (Hand-Paint)

    $25/hr Starting at $400 Ongoing

    Dedicated Resource

    I am developing a high-end gaming 3d characters / environments of any complexity under game engines, Unreal Engine and Unity (there are other options, because the final model in a standard format .fbx)...

    3D Design3D Modeling3ds MaxArtistBlender
  • 3d Modeling GAME Environments

    $25/hr Starting at $300 Ongoing

    Dedicated Resource

    ...

    3D Design3D ModelingBlenderCharactersEnvironment Game Design

About

I am a 3d artist PolyNext, create high-quality game models of characters and environments. My works are sold at AssetStore (Unity) and Marketplace (UE4).

I am a 3d artist PolyNext, create high-quality game models of characters and environments. My works are sold at AssetStore (Unity) and Marketplace (UE4). For over 6 years I have been creating game models of characters and environments. For me, this is both a hobby and a job. I am very passionate about this activity, so I do the work quickly and with enthusiasm!
My skills:
- Creating concept art (Figure in Photoshop)
- 3d modeling
- 3d sculpturing
- Retopology
- Create UV sweep
- Texturing (PBR, Hand-Painted)
- Rigging (Skeleton Development)
- Skinning (Skeleton snapping to model)
- Animation

I use the program:
- Maya
- Blender
- Zbrush
- 3d Coat
- Substance Painter
- Substance Designer
- Unity
- Unreal Engine 4
- Photoshop

Work Terms

Character creation takes 1 to 3 weeks, depending on the complexity and speed of approval of the development stages. Communication is maintained by email.