Professional Game Developer -Unreal Engine 4
3D Modeler and Animator -Blender
3D Texturing -Adobe Substance Painter
Long time freelancer. First time onsite.
Professional Game Developer -Unreal Engine 4
3D Modeler and Animator -Blender
3D Texturing -Adobe Substance Painter
Currently working part-time as a VR/AR researcher at the Video Analytics Lab at Pakistan's Naval Research and Development Institute.
Developing Body Harvest Remastered. A GTA-style open world game, remastering an old classic; "Body Harvest N64", known as the predecessor to the GTA franchise.
Developed various game systems for small clients such as Turn-based Systems, Attack and Ability Systems, Opponent AI, Inventory Systems, Modular Character Creation System, Game Assets, 3D models, ArchViz and much more.
Work Terms
Always online