I am a freelance 3D Modeler/Surface Artist, I can work with various 3D programs, and I am familiar with node coding and python.
I consider myself knowledgeable in many programs such as Maya, Zbrush, Substance Painter, Substance Designer, UE4, World Machine, 3dsMax, Photoshop, Marvelous Designer, etc. Furthermore, I pick up new programs very fast considering half of the programs were self-taught. I have had some experience of game development, so I have some knowledge of how industry pipeline works.
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