I am an experienced Unity programmer and designer. I have a dual degree in Game Design and Game Programming. I have experience in building games for IOS, Web, PC and Xbox 360. My strengths are AI, procedural generation, engine architecture and creating developer tools.
Having gained experience with working on both small and large teams, I know how to communicate with any members of a development team. I have used a wide range of version control and ticket tracking software, and therefore I know how to structure goals to meet deadlines.