Environment artist with over 5 years of experience. Worked as environment artist on top grossing titles for major mobile platforms. Responsible for creating optimized 3d objects to be used
Experience in building the story line, level art, destructible props, 3D models, rigging and skinning of the characters used in the games.Creating high detailed 3d objects for games, Retopology, from high to low poly objects, Creating textures, Creating rich game environments, Level art, composition and lighting, and Optimization - meshes, textures and whole game environments
Work Terms
9 hours per day
40 Hours in a week
30 % Advance in case of a contract