Senior 3d Artist
Hard Surface Modeling
Organic Modeling
High- Mid- Low- poly Modeling
Bake
Texturing
PBR
Render
Started as a 3d modeler in 2009.
Through years developed an efficient skill of creating high quality 3d models, including textures and
render/engine implementation.
Learned to do sketches and base concept art for the project purposes.
I have understanding and middle-level skills in skinning, rigging and animation.
As part of different team delivered art for several AAA titles and a bunch of Mobile.
Participated in designing and layout of levels for 2 TV shows.
Successfully negotiated and came to understanding with clients on big amount of Freelance and Contract jobs. Including, art/design, technical, financial and scheduling questions.
Leaded team of 20 outsource artist with completely different tasks to successful deliveries.
As and Art Lead and Project Manager kept the schedule and overall Art Direction in line with client needs.
Work Terms
I'm interested in any types if cooperation.
Freelance, Contract, Full-time.