Production Executive with over a decade experience driving fast-paced, high-visibility projects. Expert in translating early concepts into immersive, marketable interactive projects.
Having worked on and completed over 20 project, I'm well-versed in all the elements of interactive software development. I've worked for Konami, Vivendi Universal and Activision, I've worked with business teams and development talent locally and internationally, across timezones, language and cultural hurdles. From initial concepts I've created to working with Hollywood license, I've worked with these ideas to create compelling, interactive experiences.
Work Terms
My work terms are flexible.