Hello and welcome!
I'm Zaki, a passionate 3D Character Artist with over 8 years of experience bringing characters to life for video games, animation, and advertising. My goal is to help transform your creative ideas into fully realized, high-quality 3D models that fit seamlessly into your project, whether it's a game, a film, or VR, AR, even for web3.
My approach is rooted in collaboration and a clear understanding of each project's unique needs. I believe that every successful project starts with solid communication, efficient workflows, and a focus on delivering results that exceed expectations.
I can provide you the services including Modelling, Retopo, UV, Texturing, Rigging, Animating, Characters, Environments, Vehicles, and many other assets.
I specialize in:
- Sculpting characters and other assets
- High and low poly modeling
- Retopology, UV, and Texturing using industry-standard tools like Substance Painter, Mari.
- Rigging and animation
- Optimizing assets for game engines such as Unreal Engine and Unity
I work with a variety of industry standard tools, including Zbrush, Maya, Marvellous Designer, Blender, TopoGun, Substance Painter, Mari, and many others, to ensure I can meet the specific needs of your project. also i do have work experience in Unity / Unreal Engine.
If you're looking for someone who is detail-oriented, adaptable, and genuinely enjoys the art of character creation, I'd love to work with you. Let's collaborate to bring your characters to life and make your vision a reality.
Thanks.
Zaki
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